Game UpdateBuild 21657141
Counter-Strike 2 Update
27 January 2026
00:07
[ GAMEPLAY ]
- Molotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.
[ SOUND ]
-
Fixed a performance issue when running CS2 without a sound device.
-
Various knife sound adjustments.
[ MISC ]
-
Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities.
-
Various stability improvements.
[ MAPS ]
Nuke
- Adjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum.
Warden
- Updated to the latest version from the Community Workshop (Update Notes)
Sanctum
- Updated to the latest version from the Community Workshop (Update Notes)
